Raid Schedule
Don't hesitate to get in touch with staff to Schedule your raid. It's the only way we accept being raided.
Please refer to the raid rules for regulations.
Please refer to the raid rules for regulations.
Raid
- Gates are breakable, not pickable (ranged only).
- You must use a zCS Meter set to "combat."
Raid Ratio
YOU MUST ASK FOR AN IC COUNT
- Raid Ratio for 3-6 defenders is 1:1+1 (Eg. 5 defenders, 6 raiders)
- Raid Ratio for 7+ defenders is 1:2 (Eg. 7 defenders, 14 raiders)
- Skirmishes ( 2 or fewer attackers)
- You do not need to ask for an IC count; Defenders may join in as they log into the sim and discover it is under attack.
- Skirmishes lead to Role Play and do not guarantee return raids.
- Raiders may not call for reinforcements.
- After 3 people, regardless of faction, it will be considered a Raid.
- If there is any confusion, IM an admin for clarification.
- Only ONE (1) Raid and Rescue attempt, per faction (mixed group count as 1 faction)
- Mixed group Raids are restricted to 1 main raiding group and 1 ally.
- All parties must wear their respective groups' titles.
- Raids from Raid Messenger Groups and the like will not be recognized here.
Battle Field Slaves
- Battle Field Slaves may aid the wounded and bind those that the men have downed.
- Battle Field slaves may only defend themselves if pursued, and it must be with slave appropriate damage and weapons.
Raid and Return Raids
- Cliffs of Baldr is a 4 day Rp / 3 day Raid server.
- Server Raid day is Tuesday, Friday, Saturday.
- Staff should be contacted to have it arranged to avoid back-to-back raiding.
- Raid groups will be first come, first serve.
Rescue Time
- 3 Hours (180 mins) from the last person sailed.
- Again we are a roleplay-oriented server, and this is to give enough time for stories to unfold.
Prohibited
These actions may result in ejection and or banning
- Raiding without reserving your day
- Downing a bound person
- fighting from a bubble (downed or not)
- Quick switching any and all weapons
- Setting afk to avoid being downed
- Using cheat huds or modified weapons
- Performing any actions while in a bubble or bound
- Fighting or performing any other action while picking a lock
- Climbing, grappling, jumping, flying, or prim sitting
- Bubble pushing
- Resetting meters while fighting
- Excessive gestures, bumpers, and dancers
- Fighting while holding a leash
- Refusing binds or TPing off sim if captured
- Rezzing traps
- Fighting or shooting through solid objects like walls and doors
- Rezzing griefing objects
- Child avatars
- Abusive insulting or harassing behavior outside of reasonable roleplay, Whether in local Chat, IMs
- Avatar actions and gestures.
Required Emotes
- Binding and unbinding
- Self Unbind: 5 Emotes of 15 words, covering all binds used on you Via the binders post
- If you are completely Disarmed or Naked in binds, you have no means to unbind yourself.
- Binding others: 3 posts of 10 words or 1 post of 30 words using the person's name. - Unbinding others - no emote
Disarming and rearming
- Disarming - 1 line of 15 words per weapon. One line must include a name.
- Rearming by RP is not permitted. Captives must use a weapons cache located in the warrior hall and elsewhere.
- Captives must be bound and dragged to within 5 M of the Door.
- Key Stealing requires 2 emotes of 15 words, one to look and one to use, including the name of the captive; both emotes must be delivered sequentially.
Taking a captive
- Only the lead group (the group that arranged the raid) can take captives.
- All defenders must be down and either bound or caged before a captive can be taken.
- Raiders must take them captive to a Gorean sim belonging to the lead group.
- The captive must be bound at either the corresponding levels landing point from which they are being taken the dock, Rp Level Landing point The Raid forest Landing point if they are being taken from the raid level.
- 1 line of 15 words, using the captives name
- Note: setting Afk on the ship or the pass is not a viable means of exit.
Aiding
1 emote of 15 words